Probability and statistics are related areas of mathematics which concern
themselves with analyzing the relative frequency of events. Still, there are
fundamental differences in the way they see the world:
ˇ
Probability deals with predicting the likelihood of future
events, while statistics involves the analysis of the frequency of past
events.
- Probability is
primarily a theoretical branch of mathematics, which studies the
consequences of mathematical definitions. Statistics is primarily
an applied branch of mathematics, which tries to make sense of observations
in the real world.
Both subjects are important, relevant, and useful. But they are different,
and understanding the distinction is crucial in properly interpreting the
relevance of mathematical evidence. Many a gambler has gone to a cold and lonely
grave for failing to make the proper distinction between probability and
statistics.
This distinction will perhaps become clearer if we trace the thought process
of a mathematician encountering her first craps game:
ˇ
If this mathematician were a probabilist, she would see the dice and
think ``Six-sided dice? Presumably each face of the dice is equally likely to
land face up. Now assuming that each face comes up with probability
1/6, I can figure out what my chances of crapping out are.''
- If instead a statistician
wandered by, she would see the dice and think ``Those dice may look OK, but
how do I know that they are not loaded? I'll watch a while, and
keep track of how often each number comes up. Then I can decide if my
observations are consistent with the assumption of equal-probability faces.
Once I'm confident enough that the dice are fair, I'll call a probabilist to
tell me how to play.''
In summary, probability theory enables us to find the consequences of a given
ideal world, while statistical theory enables us to to measure the extent to
which our world is ideal.
Modern probability theory emerged from the dice tables of France in 1654.
Chevalier de Méré, a French nobleman, wondered whether the player or the house
had the advantage in a variation of a particular betting game. In the basic
version of this game, the player rolls four dice, and wins provided none of them
are a six. The house collects on the even money bet if at least one six appears.
De Méré brought this problem to attention of the French mathematicians
Blaise Pascal and Pierre de Fermat, most famous as the source of Fermat's Last
Theorem. Together, these men worked out the basics of probability theory, along
the way establishing that the house wins the basic version with probability
,
where the probability p = 0.5 would denote a fair game where the house
wins exactly half the time. The jai-alai world of our Monte
Carlo simulation assumes that we decide the outcome of a point between two teams
by flipping a suitably biased coin. If this world were reality, our simulation
will compute the correct probability of each possible betting outcome. But all
players are not created equal, of course. By doing a statistical study of the
outcome of all the matches involving a particular player, we can determine an
appropriate amount to bias the coin.
But such computations only make sense if our simulated
jai-alai world is a model consistent with the real world. John von Neuman once
said that ``the valuation of a poker hand can be sheer mathematics.'' We have to
reduce our evaluation of a pelotari to sheer mathematics.
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